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AI Workflow for Game Designers — No Fabricated Numbers

A free, practical field manual on integrating generative AI into game design
1 ratings4.09
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CategoryEducation
PlatformWeb
PricingFree

A hands-on open-source book and companion tooling by game designer Minsoo Lee, detailing step-by-step workflows for using generative AI (Claude Code) in game design tasks such as systems design, combat, narrative, level design, balance, UX, live ops, meeting notes processing, validation, and cost management. It includes runnable code, real work data examples, and is licensed CC BY-NC-SA. The content is suitable for solo practitioners and teams and applicable beyond games to other design and production workflows.

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CategoryEducation
PlatformsWeb
PricingFree
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ListedSeptember 2026
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